SVD computation take a long time or never finishes with a matrix of floats (Bug #2898)


Added by Carlos Vallespi almost 12 years ago. Updated almost 12 years ago.


Status:Done Start date:2013-03-19
Priority:Normal Due date:
Assignee:Carlos Vallespi % Done:

0%

Category:core
Target version:2.4.5
Affected version:branch '2.4' Operating System:
Difficulty: HW Platform:
Pull request:https://github.com/Itseez/opencv/pull/676

Description

This issue is related to a precision problem with floating point operation when using "float" data types. It does not affect SVD computation when using "double" data types.


Associated revisions

Revision 9a862452
Added by Vadim Pisarevsky almost 12 years ago

added test for bug #1448 and hopefully fixes the bug #2898

Revision 8a962d34
Added by Andrey Kamaev almost 12 years ago

Merge pull request #676 from vpisarev/svd_stuff

added test for bug #1448 and hopefully fixes the bug #2898

Revision 39020fc9
Added by Vadim Pisarevsky over 10 years ago

Merge pull request #2898 from PhilLab:2.4

History

Updated by Carlos Vallespi almost 12 years ago

I create a pull request: 672

Updated by Daniil Osokin almost 12 years ago

Thank you so much!

  • Pull request set to https://github.com/Itseez/opencv/pull/672

Updated by Daniil Osokin almost 12 years ago

  • Pull request changed from https://github.com/Itseez/opencv/pull/672 to https://github.com/Itseez/opencv/pull/676

Updated by Daniil Osokin almost 12 years ago

  • Status changed from Open to Done

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