Efficient demosaicing and undistortion (Feature #753)


Added by Kurt Konolige about 14 years ago. Updated almost 13 years ago.


Status:Cancelled Start date:
Priority:High Due date:
Assignee:Vadim Pisarevsky % Done:

0%

Category:calibration, 3d
Target version:2.4.0
Difficulty: Pull request:

Description

Combine demosaicing and undistortion to produce grayscale (from green pixels) and RGB.

- check if edge-aware demosaicing can be done without intermediate results

Couldn't find Vadim to assign it to in the drop-down list...kk


Associated revisions

Revision e22983dd
Added by Andrey Kamaev almost 12 years ago

Merge pull request #753 from taka-no-me:fix_osx_fat_java

History

Updated by Vadim Pisarevsky about 14 years ago

  • Status deleted (Open)

Updated by Alexander Shishkov almost 13 years ago

  • Status set to Open

Updated by Vadim Pisarevsky almost 13 years ago

combining demosaicing and undistortion is not trivial task; but since each of the tasks can be done in parallel, let's instead make them parallel.

  • Status changed from Open to Cancelled
  • Target version set to 2.4.0

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