RGBD

Version 6 (Vincent Rabaud, 2012-05-25 10:48 pm)

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h1. RGBD (Color data with depth processing)
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*_This page discusses what utilities OpenCV should have for handling dense depth data_*
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h3. Input
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* convert a uint16 Kinect depth image to the float version (divide by 1000 and replace 0/max to NaN)
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* go from a depth image to a structured set of points using K (deals with mask and OutputArray). We have code for that in ecto_opencv
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h3. Geometry
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* Fast normals calculation. Ethan has this, completely real time even on a CPU
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* Compute *R,t*, Rodriques, Quarternion to rotate one vector in 3D so that all points in one scene may be rotated to another. 
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** All these forms should be easily convertible from/to each other.
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h3. Applications
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* Plane segmentation. Kurt on this.
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* Template on surface
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** First, just take a 2D template and project what it would look like on a surface in a scene, assuming that place of projection is planar
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*** This is to perspectively warp, say, templates for correlation based mapping
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*** Next, map the template to the actual surface
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** warp a 3d scene from one view point to another as done by Maria
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[[New_functionality_discussion]]