RGBD

Version 5 (Vincent Rabaud, 2012-05-25 10:48 pm)

1 1
h1. RGBD (Color data with depth processing)
2 1
3 2 Vincent Rabaud
*_This page discusses what utilities OpenCV should have for handling dense depth data_*
4 1
5 1
_____________________________________________________________________
6 2 Vincent Rabaud
7 2 Vincent Rabaud
* Fast normals calculation. Ethan has this, completely real time even on a CPU
8 5 Vincent Rabaud
* convert a uint16 Kinect depth image to the float version (divide by 1000 and replace 0/max to NaN)
9 4 Vincent Rabaud
* go from a depth image to a structured set of points using K
10 2 Vincent Rabaud
* Plane segmentation. Kurt on this.
11 2 Vincent Rabaud
* Template on surface
12 2 Vincent Rabaud
** First, just take a 2D template and project what it would look like on a surface in a scene, assuming that place of projection is planar
13 2 Vincent Rabaud
*** This is to perspectively warp, say, templates for correlation based mapping
14 2 Vincent Rabaud
*** Next, map the template to the actual surface
15 4 Vincent Rabaud
** warp a 3d scene from one view point to another as done by Maria
16 2 Vincent Rabaud
* Compute *R,t*, Rodriques, Quarternion to rotate one vector in 3D so that all points in one scene may be rotated to another. 
17 2 Vincent Rabaud
** All these forms should be easily convertible from/to each other.
18 2 Vincent Rabaud
19 2 Vincent Rabaud
20 2 Vincent Rabaud
21 2 Vincent Rabaud
22 2 Vincent Rabaud
23 2 Vincent Rabaud
24 2 Vincent Rabaud
25 2 Vincent Rabaud
26 2 Vincent Rabaud
__________________________________________________
27 3 Vincent Rabaud
28 2 Vincent Rabaud
[[New_functionality_discussion]]